Henderson Field D is the eighteenth level in Medal of Honor: Pacific Assault.
Objectives[]
- Clear the camp of enemies
- Rally at the flight office
- Help pilots to their planes
- Eliminate banzai attack across runway
- Reclaim west AA guns
- Protect the hangars (3)
- Shoot down zeros chasing the Black Cat (6)
- Help friendly fighter get to airborne (5) (Hero Moment)
Characters[]
- Private Thomas Conlin (playable)
- Gunnery Sergeant Frank Minoso
- Private William Gaines
- Private James Sullivan
- Colonel Merritt Edson
- Tiny
- American marines in camp
- American pilots
Weapons[]
Starting[]
- Weapons from the previous level
Obtained Later[]
- Nambu Pistol
- Type 100 Submachine Gun
- Type 38 Arisaka
- M1928A1 Thompson (stick magazine)
- M1 Garand
- M1 Carbine
- M1903 Springfield
- Browning M2. 50 caliber water cooled (mounted)
- Type 92 (mounted)
- Bofors L60 (mounted)
Vehicles[]
- Mitsubishi A6M Zero
- Aichi D3A
- Mitsubishi G4M
- Douglas SBD Dauntless (some were destroyed)
- Grumman F4F
- P-400 Airacobra
- Grumman F6F Hellcat (destroyed)
- Dodge WC-51
- GMC CCKW
- Type 94
- Consolidated PBY Catalina
Trivia[]
- If you launch the level using the console, then at some point Frank will be armed with an M1928 Thompson and not his BAR.
- Henderson Field D this map, was also used for demo version, as originally, Thomas Conlin are wake up by his fireteam-mates, Instead not fight their way through while navigation through the judge, rest of scene same as about on camp to repel IJA forces attacking, covering pilots get into aircrafts and go to get .50 cal M2 Water-cooled to shooting down a squad of japanese who banazi charging in runway & shooting down any Zero who trying shoot down any US aircraft who attempt get into sky, after success cover US aircraft take off, the game is ended on short.
- The trailer showed a similar scene where Frank was armed with a Thompson during a shootout at the camp.
- Henderson Field D this map, was also used for demo version, as originally, Thomas Conlin are wake up by his fireteam-mates, Instead not fight their way through while navigation through the judge, rest of scene same as about on camp to repel IJA forces attacking, covering pilots get into aircrafts and go to get .50 cal M2 Water-cooled to shooting down a squad of japanese who banazi charging in runway & shooting down any Zero who trying shoot down any US aircraft who attempt get into sky, after success cover US aircraft take off, the game is ended on short.
- The American Marines in the camp are not displayed on the compass.
- At the end of the runway, many destroyed F4F and SBD are scattered.
- The player can shoot down an allied plane by mistake. This will be reported by the allies.
- This is the only level in the game that features music by Michael Giacchino from previous games. You can also hear his music in additional materials.
- When players go by a hut with a radio, they will hear a radio transmission between two pilots about cannons and a tower. This is a reference to a scene in Star Wars Episode IV: A New Hope.
- In maplist, you can find a copy of the level called Henderson Force. This is no different from the original, except for the error of lighting textures and shadows in wooden houses, the inability to load (game crashes) and after covering the take-off of planes, the wall next to it does not collapse, preventing the player from completing the level. However, he can finish it with a noclip.
Background Music[]
- "Manor House Rally" (MoH: Frontline Soundtrack)