Eye of the Storm is the third level of A Storm in the Port, the second of six missions in Medal of Honor: Frontline. The level takes place outside the submarine docking pens of Lorient, France. The main setting is the docking pen area of the shipyards
Briefing[edit | edit source]
Eye of the Storm
Shipyards of Lorient, France
18 August 1944-0500 Hours
Now that you've struck a blow in Admiral Karl Donitz's operation by sabotaging U-4902 and have managed to reach the dockyard, get to a safe distance and witness the results of your handiwork. Then advance into the shipyards themselves. You must infiltrate the U-boat bunkers and halt all engineering research and production at this prized facility.
If we can get you to the far side of the facility to destroy the fuel depot, we may tip the scales for the Allies in the Battle of the Atlantic.
One of our informants has concealed a case containing "tools" for you on one of the nearby warehouses. You'll find the sniper rifle quite effective against guard tower marksmen, while the demolition charges will come in handy blowing up German supply trucks along the way. Keep an eye open for the wet docks and you'll know you're close to their supply area.
As I mentioned earlier, you need to get to the far side of the facility. The least conspicuous access point to this area is through a hatch atop a warehouse near an occupied U-boat docking pen. Get on the roof and sneak inside. These shipyards are active twenty-four hours a day, so be careful, Jimmy. We're counting on you to really put a wrench in this well-oiled machine. It's essential that we shut them down, Patterson.
Best of Luck!
Objectives[edit | edit source]
- Find Resistance Weapons Cache
- Find Rooftop Hatch near U-boat Pen 2
- Destroy Supply Trucks
- Acquire Deployment Roster
- Infiltrate Wet Docks Facility
Weapons[edit | edit source]
Characters[edit | edit source]
Vehicles[edit | edit source]
Transcript[edit | edit source]
Jimmy is outside the submarine.
Kurt: "We had better put a tarp over this in case it rains."
German Worker: "You're such a do-gooder Kurt!"
Kurt: "Fine! Let them rot then!"
After neutralizing several enemies near the submarine, Jimmy climbs a ladder onto the rooftop of one of the warehouses.
German Officer(Loudspeaker): "Attention all dock personnel. U-4902 has docked and must be boarded and secured immediately! There is a danger of an Allied stowaway attempting to make his way off the U-boat and into the shipyards."
Jimmy engages in combat with a couple more soldiers before locating the Resistance briefcase, containing a sniper rifle (a SpringField '03) and more demolition charges. He engages in a sniper battle with several rooftop guards. Meanwhile, the German on the crane picks up the boxes that blocked the passage.
He returns to the U-boat just in time to see it explode. Through the passage freed from the boxes, soldiers come running. He takes them all out before dealing with a pair of sailors on the docked battleship.
After fighting several more Germans he comes into a long corridor with a large squad of dock guards at the end. He manages to take care of them.
Even more fighting takes place, culminating when Jimmy enters the harbor master's office and kills him. Jimmy continues his fight, eventually reaching the rooftop of docking pen 2.
German Officer(Loudspeaker): "Security alert! The U-boat stowaway has been seen crossing the yard via the warehouse rooftops! Scan the horizon atop the warehouses and shoot anything that moves!"
Jimmy drops down into the pen. He eliminates a small contingent of workers and a scientist in a white lab coat. A group of sailors bash in through the steel door. Jimmy eliminates them as well. Up ahead, three trucks speed across the opening. Patterson follows them to a garage.
Several workers are protecting the cargo trucks. He eliminates them and uses the demolition charges he found earlier to destroy the trucks. This prompts the Germans inside to open the garage door. Patterson eliminates them and heads to the officer's room. He eliminates the commander and takes the deployment roster.
Another truck has arrived outside, offloading more Kriegsmarine troops. Patterson kills them and plants another demo charge on the truck. The explosion results in the above walkway collapsing, giving Jimmy a route into the wet dock.
Plot[edit | edit source]
Background Music[edit | edit source]
- "Border Town" (MoH: Frontline)
Trivia[edit | edit source]
- Player can discern that sounds rise of tap about the first U-Boat can play long after, as tap raised boxes (if be more precisely he and not raises boxes. They just teleport to the hook).
- Despite the fact that the objective states you must destroy all cargo trucks, only one truck at the mission's beginning is not destroyable.
- This is the first mission in Medal of Honor: Frontline that allows players to use the game's Allied Sniper Rifle, a scoped Springfield '03 Bolt-Action Rifle.
- It is strange that many of the workers in the shipyard use the Karabiner 98 Kurz bolt-action rifle. The rifle would not do well since most combat that would take place in a shipyard would be in ranges of less than 500 meters, which is the effective range of the K98. A more common weapon would be the Luger pistol or the MP-40 Sub-Machine Gun.
- The musical track in this level is switched with that of Seaside Stowaway, as the track is called "Border Town", a reference to the French town in the previous level. That level, in turn, uses the track "Shipyards of Lorient", an obvious reference to the setting intended. This switch was likely a result of the difference in pacing between tracks and levels: "Border Town" has a much slower, melancholy feel, matching Eye of the Storm, while the hectic, frenzied action of Seaside Stowaway was a closer match to "Shipyard of Lorient". The tracks are follow the correct track title order in the soundtrack.
- The German ship located near the first U-Boat pen is a Scharnhorst class battleship.
- Until player not went in garage, he can punch have wndows and discern that in room officer is missing the door, and within no one there is no. However, when the player enters the garage the room has a door and an officer is inside.
Level Map[edit | edit source]